Programming Log 2022 #2: LearnOpenGL Android port WIP

It's been a while since I posted anything, I have stopped working for a good chunk of the year, but I recently went back at it! Changelog: ported all exisiting LearnOpenGL examples to android (gathering everything under one app), now all code is portable between win32 & androidCmake macros improvement to automatically handle assets for…

Coding update – tools, improvements and (re)Learn OpenGL

It's been a while since my last post, I was on holidays and also some of the things below kept me quite busy. Here is a non exhaustive list of what I've worked on: cmake scripts: I've finally managed to make targets dependent on files that are not source, so if that text or image…

Coding update: new libraries, graphics and input

I'm still coding my way back to where I was before I decided to switch to C instead of C++. I updated the documentation with the new libs (I have to write hundreds of comments though...sigh...). Graphics The graphics library is a wrapper for OpenGL. A lot of functions are not doing much more than…