Coding update – tools, improvements and (re)Learn OpenGL

It's been a while since my last post, I was on holidays and also some of the things below kept me quite busy. Here is a non exhaustive list of what I've worked on: cmake scripts: I've finally managed to make targets dependent on files that are not source, so if that text or image…

It’s GIF!!!

My next order of focus is something that will be extra beneficial and fun for the engine, supporting the GIF format! Yay \o/ I could very well take an existing library, but I don't like the idea of pulling another dependency.I'd rather have my own bit of code that doesn't require maintenance, checking versions, integration,…

Improvements to Image library

Kicking off 2020 with a cheerful update on the framework A nice PNG image converted to different pixel formats. Pixels, Pixels everywhere… Happy new year! After a rather unproductive Christmas break, I continued with improving my Image library. I actually rewrote it completely to make the transition easier. Eons ago, when I wanted images, I…

First GUI version of the list maker

Report of progress of the last few weeks. It's getting there. Slowly but surely It took a while to get here! A lot of GUI code improvements later, the app now allows total customization of the list. Text parameters, colors, objects sizes etc. Also it's able to save the list as a text file, and…

Progress on the tier list app

Talking about the recent improvement to the C++ framework and the tier list maker. The infinity backlog Building a functioning app (even a very modest one) allows me to make a lot of bug fixing and general improvements to the framework. The gui code has benefited a lot from that work, with new controls type…